Posts Tagged ‘nes’

Greetings mortals, I am DracoJames102 and I am here to give you a review.

Super Mario Bros 3 Title Card

Now believe it or not, I didn’t get to play Super Mario Bros. 3 until a few years ago, but at its time it was said to be the best Mario game on the NES. Super Mario Bros. 3 came out in Japan in 1988 and need I say anything about The Wizard promoting the game to Western audiences. The game then came out in America in 1990 and Europe in 1991. Over twenty years have passed now so as a person who’s only started playing it a few years ago can I recommend it to the gamers of today?



The story is a little different than the usual Mario story. Bowser is back and his forces have taken over the castles in different lands. Princess Peach has sent Mario to stop Bowser’s forces and restore peace to each of the lands. However after doing that, Bowser kidnaps Peach while Mario was doing that (I don’t think I’m giving anything away when I say that) so you got to rescue her too.



Super Mario Bros. 3 goes back to the formula of the first game. You use the D-Pad to move, the A button to jump, hold the B button to run and the Start button pauses the game. The HUD contains your coin count, you life count and your P meter (hee hee) which shows you how fast you were running.

Super-Mario-Bros.-3-gameplay 1

The goal of the game is still the same as before only this game is the first to have the world map feature, where you can access the levels as well as the new item houses where you can get power ups to store for later and live houses where you can get extra lives. If you have a friend, you can play multiplayer mode where the second player controls Luigi and you take turns trying to complete the levels. You need to complete the levels in order to proceed but later on the game does give you a choice in multiple pathways where you can choose which levels you want to complete in order to move on. All of the levels don’t have checkpoints which can be a little annoying for some sections but all the levels are relatively short. I


Each world of Mario 3 has their unique theme. In fact Mario 3 was the first to introduce these themes before they became overused in the New Super Mario Bros. series. The first world is your basic grassy hill theme and then there’s the desert world with sinking sand sections, water world with oversized cheep cheeps (the scumbags), giant land where everything is giant, Sky land with all the bottomless pits, Iceland which can melt in hell, pipe land (I’m above the drug jokes) and fire land where you finally fight Bowser.


Mario 3 not only brings back the classic mushroom, fire flower and invincible star but it also introduces a ton of awesome new power-ups. The most prominent is the super leaf which gives Mario raccoon ears and a tail that makes him fly (you figure out that one but it is useful for platforming sections). The new frog suit allows Mario to have better control swimming underwater but it sucks on land. The tanukee leaf is a rarer better version of the super leaf because pressing down allows Mario to turn into a statue that can crush enemies. One level has you use a big shoe which allows you to stomp on enemies and makes you immune to floor hazards such as spikes and nibbles. The best power-up however is the Hammer Bros. suit which allows you to throw hammers that can kill everything including Boos and Thwomps. It’s even rarer that the tanukee suit so try not to lose it.


Mario 3 introduced a ton of new enemies, such as Boos, Thwomps and Dry Bones, as well as brought back the original enemies from Mario 1. In fact it also introduced different varieties of old enemies such as fire spitting Piranha Plants, homing Bullet Bills and Bloopers that send their offspring after you. Many of these enemies you can find in the new fortress levels, which are like mini castle levels that are challenging but they come with the most pathetic mini boss in all of video games.


Each world ends ends with you invading one of Bowser’s airships which are probably the most dangerous levels in the game. They not only sport cannons and flame throwers there are also bottomless pits and they are all auto scrolling levels which is another concept that this game introduced. At the end of the airships you fight the new Koopalings, Larry, Iggy, Lemmy, Wendy O’Koopa, Morton Jr., Roy and Ludwig Von Koopa. All of them are pretty easy but Roy and Ludwig’s stomps can stun you and Wendy’s rings make her the most difficult to fight.



The 8-bit graphics still hold up today. The sprites are nicely detailed and it’s a lot more colourful than most of the games you can find on the NES.


The music is pretty catchy and fun to listen to. They added more variety of music to the levels including the athletic theme and the fortress and airship themes really make the levels feel menacing (especially the airship theme).


The control is certainly an improvement over the previous games. Although Mario is incredibly responsive to button inputs and his momentum is fine, his jump feels very floaty and his traction could be a little less slippery but there should never be a time where you are unfairly killed because of control.

Final thoughts

So after over 20 years, Super Mario Bros 3 is still a fun game to play. It introduced a lot of great ideas that will be used in future games, the level design is great and all of the power-ups are awesome. The only problem I think the game has is the difficulty level. It goes up and down like a roller coaster in various places instead of getting progressively challenging like a game should usually do. Despite that though, I still heavily recommend this game to anyone who is curious about it, but go for the virtual console versions as I wouldn’t recommend trying to beat it in one sitting (unless you know all of the game’s secrets such as the warp whistles).

Final rating: 8/10

This review is dedicated to my old college tutor

Simon Gibbs

Simon Gibbs


Just like last year us lot at Spectrum Club got together and for 24 hours played games. The event took place from 10:00 AM on the 30th of October all the way to the 31st of October. Some of us like James and Mike relegated challenges to accomplish within the 24 hours. If you remembered last year I played through the whole of Sonic 06 in the mere span of 10 hours. So how could I top that insanity? Well I set myself a gargantuan task of playing through all of the classic Mega Man games from 1-10.



One of my favourite video game series of all time would have to be the Mega Man series. These games are fun and addicting platformers that are easy to get into and (usually) hard to play. So for this I decided to order the games worst to best in my opinion. I will only be including the classic series and as I haven’t played the Gameboy games or the spinoffs (Powered Up) I will just include the main chronology of games (plus Mega Man and Bass). So without further ado here’s how I rank the Mega Man games.

Mega Man banner


Greetings mortals. I am DracoJames102 and I am here to give you a review.

For my first review on this blog, I am going to review the very first video game I ever played (well the Game Boy Colour port anyway), the original 8-bit Super Mario Bros.

Super Mario Bros. was released for the Nintendo Entertainment System (N.E.S) in 1985 and is considered a classic in the video gaming industry. It is the second best selling video game of all time right next to Wii Sports. But is it as good as it was back then? Well we’re going to find out.