Archive for July, 2013

The Legend of Zelda Review

Posted: July 23, 2013 in Game reviews

Greetings mortals. I am DracoJames102 and I am here to give you a review.

Today I am going to review a game that was being developed along side ‘Super Mario Bros.’ in 1985 that managed to also set a lot of expectations in the video game industry, ‘The Legend of Zelda’, released in 1986.

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Greetings mortals, I am DracoJames102 and I am here to give you a review.

For this review, I am going to talk about one of the loves of my childhood, ‘Yu-Gi-Oh!’ I remember getting into the trading card game (which was published by ‘Konami’ in 1999) back in middle school in 2002. Everybody on the playground had the trading cards and one of my friends gave me nine cards to start off with which included ‘Flame Champion’, ‘Giant Soldier of Stone’ and ‘Flame Dancer’. I got into the game straight away and throughout my years, I have bought many starter decks and booster packs to build a deck that supports my all time favourite card in the game as well as one of my favourite dragons, ‘Blue-Eyes White Dragon’. I loved the game so much that I actually created my own fan-fiction comic books where I venture in my own ‘Yu-Gi-Oh’ universe with my beloved ‘Blue-Eyes White Dragon’. The card game today is still going on strong and in September they are going to release a new ‘Blue-Eyes White Dragon’ structure deck (Girlish squee). I also spent a lot of time watching the anime whenever I could. I watched a lot of the original series, the GX series and the 5Ds series. I never watched the Zexal series and to be honest after one clip I’ve seen on ‘Youtube’, I won’t even bother. (more…)

Bioshock Infinite Review

Posted: July 2, 2013 in Game reviews

Introduction

When Irrational Games released the original Bioshock on August 2007, it received unanimous praise and effectively rewrote the rules for the First Person Shooter genre.  Ken Levine’s vision of a distopic utopia, taking place in the picturesque world of Rapture, recalled the influence of novelists George Orwell and William S. Burroughs and Ayn Rand’s alternate vision of perception and reality.  The gameplay’s unique concept of using both conventional weapons and super human powers (referred to as Plasmids) helped separate it from its contemporaries, such as the Call of Duty and the Halo series.  This hybrid would establish the Bioshock franchise as a major force in the coming years.

Coming after a more muted reception to BioShock 2, Irrational Games’ big leap comes in the form of Bioshock Infinite.  Expanding on the dystopian, paranoid vision that encompassed the first two Bioshock games and adding greater density and depth, Bioshock Infinite expands the notion of what the story can be in a video game and is the apex of the Bioshock franchise.

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